artistsloha.blogg.se

Saga frontier gameshark codes ps1
Saga frontier gameshark codes ps1











saga frontier gameshark codes ps1

UBF2.txt (Decompiled version of UBF2.BIN) Let's make an event editor by the time we're done.) Scan the UBF.BIN file for patterns and correspondences to game data. Hopefully, you have played LuCT before as well. Gameshark Codes (This should help me figure out RAM addresses to track)ĭebuggers (You must be proficient in using a PSX debugger.

saga frontier gameshark codes ps1

By comparison, in FFT, almost all of the RAM is reloaded between the World Map and Battle Screens (meaning FFT has more data to load when it comes to battle mechanics). I suspect this is to track everything that happened in the storyline (which is more complicated than FFT). The same RAM data exists between across between the World Map, Formation Screen, and Battle. The file is 1.4 MB, but I suspect only parts of it are loaded into RAM.įrom what I've seen so far of the RAM, it seems like nothing changes much, and most of the RAM consists of tables. I suspect it contains all the event triggers that tells the game to load only a subset of the events for the different story routes. UBF2.BIN is the file that contains ASM with variable RAM to ROM translation. This file is 16 MB, so I doubt all of it is loaded into the RAM instead probably only the relevant sections are loaded. I suspect it contains all the storyline events, names, sprites, maps, and possibly sounds as well. UBF.BIN is the file that contains almost no ASM (I haven't looked too carefully, the LEDecoder decompiled file is 125 MB and takes minutes to open). As far as I can tell, it is not loaded during the actual game.

saga frontier gameshark codes ps1

SLUS_005.60 is the ASM file that contains the routines only loaded when the game is turned on (up until the New GAme/Continue/Tutorial menu). PRG.EXE is the ASM file that contains the battle and world routines. I am simply starting this, but I'm going to post my work.













Saga frontier gameshark codes ps1